Interested in the new Transformers Movie Masterpiece MPM-13 Blackout? Hasbro’s designer Sam Smith brings the rain… of images of a production sample of the latest installment in the Masterpiece Movie line.
The images show Blackout in all his glory under natural light in his robot and alt mode plus some great group shots next to other Masterpiece Movie toys. To top it all, Sam is also sharing his comments about this figure and how deco is planned to be.
Update: Additional images showing off Blackout’s poseability range and clear shots at Scorponok via Sam Smith’s Instagram stories.
Keep in mind that this is not the final product, but they are working on the deco to be as accurate as possible.
See all the images and Sam’s comments after the jump, plus and extra set of CAD and production material.
MPM-13 Movie Masterpiece TF1 Blackout
“[in Cybertronian] All hail Megatron!”
Time to talk screen to toy and overview a bit more of an in depth dive on Blackout. This was the first Movie Masterpiece figure that I have had the opportunity to work on, so I was thrilled to partner with Tomo Tatsumi at Takara.
MPM was a unique undertaking from a design stand point, as there were a number of additional stages for fine tuning the character. Studio Series set a high bar for this character, but Tomo quickly identified a number of areas that he wanted to improve on in order to deliver better articulation, a more screen accurate bot form, a complete vehicle mode, and to finally be able to deliver a 6 bladed turbine.
In addition to these improvements, we wanted to ensure that we were able to finally weaponize this character with more on-screen relevant weaponry and accessories. In the film we see Blackout utilize dual mini guns, along with a pulse cannon deploying from the center of the chest. We also wanted to start to introduce blast effects to the MPM line, and Blackouts weaponry was the perfect way to do this.
We got to work on finding an appropriate scale for the character, knowing from studio heigh charts that Blackout’s head would be slightly shorter than Starscream’s, while his upper back would be taller. The scale of this figure looks massive against the Studio Series but feels perfectly at home amongst his MPM deception faction members.
The figure is loaded with premium joints, some very clever engineering and some die cast pieces to add some significant heft to the over all design. The transformation, which at first can seem like a very daunting task, is actually very rhythmic, as it utilizes a lot of symmetry as you collapse and fold parts into the hull. In the end it deliver a near seamless representation of the Sikorsky helicopter.
For me, where this figure really gets the opportunity to shine? sheen? lack there of, (its a giant matte helicopter) is with the deco. There were so many fine details that we were able to balance this figure and vehicle mode out with. I truly enjoyed the task of combing through Blackout’s scenes frame by frame looking for subtle nuances to introduce to this figure. All of the screen used CH-53’s unique markings, lights, warnings, and insignias make their way onto the version of the character. We were also able to treat a significant amount of the exposed robot parts with metallic dry brushing to accentuate the sculpted detail.
Alright I think that’s enough coverage on this guy for a bit. There some Studio Series news I need to get back to covering off on. Stay tuned for more!
MPM BLACKOUT FEP 1
I woke up this morning… To some awesome feedback and had a lot of questions in regards to physical paint master vs production sample. So I wanted to help clarify some of the discrepancies. Paint masters are generated using grown parts prior to tool start, so they don’t account for base or molded colors. They are entirely painted, vs in production where you see parts molded in their intended color with paint and decoration placed on top of them.
The next series of photos depicts the FEP 1 production sample in RAW unmodified natural lighting, so I hope this can give you a better understanding of the intended look of the figure. There are a number of modifications still being made to fine tun the figure to match the paint master as close as possible. Ignore my crude poses, partial mistransformation and the sample numbers, it was 42 degrees this morning.
Hope that helps, but let me know if you have any further questions!
TheDude810
I’m pretty sure the flaps that sit up against Blackout’s rotor in the stock images are supposed to be that way. The Studio Series kind of just has them sit flushly against kibble, but that’s more of an inaccurate approximation for a retail figure. The actual ILM render has the detail straight up and sitting against the sides of the rotor like the MPM.
View attachment 29510124
blastoff2334
So I always wondered why they didn’t include a emp cannon on this, then I realized after looking over the movie, the first scene doesn’t truly show where it fires from then I saw the death scene and it literally comes from his fist
View attachment 29509952 And I always have thought since I was a kid, that he had a emp gun or something but nah, he has powers Ig lol
Decagon
Just randomly came across this old 07' Commercial. Blackout just obliterating an innocent mans car for no conceivable reason
:
John TheDestroyer
That last one is better than what we got. He looks so much less creepy with actual eyes instead of big round "puppy dog" skull eyes
skunkobot
100% with you here. He should’ve been Soundwave, full stop. One of the things that negatively affected the movies was a certain amount of indecision. Things changing, names jumping around. It would have been nice if the goal was locked in, and more focus could have bene spent polishing the road toward it.
Also, as for Soundwave’s “music” roots, he was a micro-cassette recorder, not a Walkman. He was a device used primarily for recording people, which seems so much more appropriate for his character. I’m not 100% the writers recognized this or not, but music was never really that big a thing for him in G1, beyond fan perceptions.
Absolutely yes to just about all that (I don’t really know the Peter Cullen situation). The transformations in particular were fun. Some of them were silly, but it was more interesting than the sort of nonsense we got under Bay, such as characters sitting in their vehicle modes doing absolutely nothing while the action goes on around them. The fluidity of it all was incredible.
The first Bay movie was good, and established some interesting visual cues – they leak blue fluid (energon, I guess) whenever they actually take damage. Watch it back and you’ll see it’s pretty consistent; a nice visual shorthand to let you know when they’re just getting shot at uselessly, and when they’re under threat. Of course, by the second movie that was replaced with blood spewing everywhere.
Dexatronic
never thought of it that way before. That just made him all the more brutal
Looks like he's about to scratch his arse here.
View attachment 29507128
Datsun87
To this day, I still think Starscream's 07 attack on the Raptor squadron is the best live action adaptation of how a seasoned Transformer should actually fight. That wasn't just a spectacular dog fight, it was guerrilla warfare in mid air.
Now as far as Blackout goes, while we didn't actually see it used in action, there was something about the way he just rips his rotor off while stalking Prime that just felt visceral and medieval. Like we just saw how effortlessly Prime beheaded Bonecrusher yet Blackout, a con armed to the teeth with enough ranged firepower to level a base, still defaults to a freaking Decepticon chain saw as his first weapon against Prime. Sorry but that kind of confidence is the equivalent of hitman cracking his knuckles in excitement while approaching freaking Batman from behind.
I can't wait for this MPM.
blastoff2334
Personally this mp is dead to me now, I finally got a ss one with the dna kit not for some insane amount, and I’m just gonna be happy with that
I just feel like there is a lot wrong with this mp but who knows it may be better when it fully releases
troglodyteman217
his shoulders are literally a bot on their own jesus christ that looks bad
as for blackout he is looks fantastic and i am glad they did him justice especially compared to his amazing studio series. the feet are my only issue with it but its nuts how they literally gave him a kibbleless copter mode. also while nitpicky i wish scorponok had more articulation because like come on
Megatron118
Guys the concept art is cool but let’s keep this thread on topic about the figure please. Or at least Blackout himself. Looks like the thread sorta course-corrected already, but sending this reminder anyway
Angry fan
Now you said the whole thing. Bay Cybertron doesn't look like G1 Cybertron
Also called of big daddy at night
Azuzu98
Careful, any praise bayformers gets will invite some unwanted pointless debate.
Anyway, mpm blackout looks fantastic.
RVDA
It's concept art, just by someone who used 3D models rather than drawings and photo collages iirc.
He was going to be, at a super early point. Then they wanted him to be a boombox as a nod to the original, and also gave him the ability to mass shift into a humvee. This eventually became Frenzy and Barricade, though Frenzy kept the Soundwave name for a long time. One of those early fan upsets.
LSSJPrime
Holy fuck do I ever agree with this. With very few exceptions (like Bumblebee vs. Rampage), the combat and action in Bayformers is some of the best ever put to film. Michael Bay just gets action and spectacle, which is honestly something that not a lot of directors can boast about. A very large chunk of my childhood was spent re-watching the Transformers fight scenes on YouTube over and over again. It's crazy how much detail and attention goes into those fights, and I'm not kidding when I say that I still discover new quirks about them a decade later. The ROTF forest fight is probably my single favorite piece of big-budget Hollywood action… possibly ever? Perhaps its tied with the Smallville fight in Man of Steel, but holy hell is that forest sequence just fucking perfect. I recreated that fight all the time with not just Transformers toys but other toys from different franchises because one good guy taking on three bad guys and somehow coming out on top was genuinely one of the coolest things I ever saw as a 9-year-old and could apply to pretty much any franchise that appealed to young boys.
A-fucking-men, and quite frankly anyone that even dares to insinuate otherwise is just beyond disrespectful. The man is Optimus Prime, no ifs, ands, or buts.
Okay now BACK ON TOPIC FOLKS THIS IS AN MPM BLACKOUT THREAD :>
Decagon
Here's some extra opinions I originally wanted to state but didn't cuz TLDR:
The 80's setting was a great choice. I think overall that the 80's Aesthetic is pretty played out in entertainment these day.
(And because I was born in the early 2000's so I of course have no attachment to the 80's)
But setting this film in the specific time period of which TF originated was a great idea all around.
I like Hailee Steinfeld by default, so I liked Charlie regardless. I appreciate that they allowed her and BB to part ways maturely, because spending the rest of your life running from Alien robots doesn't sound fun, Lmao.
The Combat is excellent. I honestly never had any trouble following Bayverse fight scenes, as much as some folk like to latch onto that point. But the combat in BBM is fantastic, it's so very fluid and cohesive. What I love the most is their creative usage of transformation in a fight. We need MORE of that everywhere.
Transforming isn't just something Cybertronians "do", it's a part of their blummin' biology, as TFP Scream kinda put it. Showing things like them controlling their transformation speed from taking a few moments, to a fraction of a second, showing them partially transform to fit into different spaces, etc. Just.. more of that please. Their alt modes aren't just convenient transportation.
Dropkick Yeeting Bee across the field, followed by Bee reversing it by using the ensuing momentum to transform, turn right around then launch himself back into the fray, shit like that is excellent.
I hate how they treated Peter Cullen. He's such a friendly and wise man whose deserving of the respect that voicing the red and blue childhood hero of thousands has brought him.
The fact that they practically hung him out to dry for this film pisses me off to no end. I'm familiar with Jon Bailey from all the Screen Junkies vids I used to watch as a kid, and he's a good voice actor as is. That being said, I don't like his Soundwave or Optimus impressions at all. His Shockwave impression is fkn spot on though, I was genuinely surprised that it wasn't Corey Burton voicing Shocky.
But his Optimus and Soundwave voices are just.. No. They both sound like he's trying a little too hard to sound like them without succeeding at it nearly as well as he does with his Shockwave voice. They originally used him as the voice of OP in the BBM because they didn't wanna pay how much Peter was asking for, but apparently it didn't workout because they brought Peter on anyway.
Jon's Optimus impression is Good, but that's the thing, it sounds too much like an impression. It comes off as unnatural because he's forcing himself to sound like Peter which is why it doesn't work for me. Peter Cullen IS Optimus Prime through and through. The fact that they made him imitate someone doing an impression of his very own voice in order to circumvent paying the man what he's owed is the goofiest shit I've ever heard.
Optimus can of course have his own identity outside of Peter's voice if he's given a talented enough voice actor, shout-out to the homie David Kaye. But if you want the default and iconic Optimus Prime voice: Get Peter, or just don't bother at all. Pete didn't deserve to be treated the way he was after dedicating so much of his ever lessening life into this long beloved character.
This also reminds me of a silly TF1 audio Birthday card I got as a kid. I'd open it and hear Peter's legendary voice going "I am Optimus Prime", followed by the most generic deep voice impression of him from some random guy, going: "AND I WISH YEW A HAPPY BURTHDAY"
Certified Bruh Moment.
LSSJPrime
You and I pretty much share the exact same opinions to a tee. I absolutely agree with everything you said.
Decagon
I really question why he didn't end up as Soundwave though. Their whole idea behind a Live Action Soundwave was kinda clever in hindsight. Big ol' transport Aircraft flying overhead, dropping a bunch of Decepti-Minions on the ground to deal with Humans and Bots while he attacks from afar, as well as the whole EMP weapon thing.
Yeah, it doesn't lend itself to his inherently Music related roots, but it's still a pretty neat idea. That and trying to translate Cassette-Wave into a realistic environment couldn't have not looked silly, so they clearly thought around that.
octobotimus
Dang blackout went from all sorts of names. Super Stallion, Devestator, incinerator, Soundwave at some point. A bot of many names.