Here’s the deal: you know who Hasbro is and what they do. Are you ready to take a step down the correct career path as the next Associate Product Designer for the Transformers team? Impress them!
The Transformers team has an immediate need for a creative and collaborative designer. Work with the world’s best talent to invent and execute characters for our Transformers collector line. In this role you will work closely with other designers to build unique characters and play experiences for our Transformers fans and collectors’ business. You will work with world renowned cross-functional teams of graphic designers, brand writers, engineers, project managers and marketers to bring new versions of classic characters to market. This role will also have you working closely with our partners in LA, Hong Kong and Japan.
Scan the job description after the read more jump, apply here and then join in the discussion on the 2005 boards!
A day in the life as an Associate Designer on Transformers:
- Brainstorm amazing new ideas for Transformers. Meet with other designers, come up with new versions of the classic character, based on beloved existing characters, while creating new characters that fans will want to add to their collections.
- Meet with partners across multiple functions, including graphic design, brand writing, engineering and marketing to develop new fan-favorites and develop refreshed stories for existing characters.
- Participate in calls with external entertainment partners and our Studio Team in LA. Pitch new concepts and work to integrate character and story into animation.
- Sketch ideas, work with outside vendors, manufacturing partners, and create powerpoint work in preparation for meetings and presentations.
- Partcipate in product reviews, drive presentations, problem-solve and discuss projects and ideas as well as programs and strategies.
What you’ll bring:
- Great ideation capabilities, both alone and in group settings; the ability to lead brainstorming sessions and drive progress, turning key insights into jaw-dropping product executions.
- Strong communication and presentation skills, including the ability to work collaboratively and communicate complex ideas expertly and engagingly.
- Ability to work with licensors– previous experience in this area is a plus.
- Basic knowledge of the Transformers characters (classic and new).
- Engaging personality, sense of humor and willingness to have fun!
- Comfort with multitasking– the ability to juggle multiple projects at various stages of development and pick up/put down projects as necessary.
- Proficiency in Photoshop and Illustrator is required. Rhino/SolidWorks/After Effects experience a definite plus.
- Some manufacturing knowledge paired with basic understanding of how things are made.
- Ability to communicate in Japanese is an added bonus but, not mandatory.
Join us and be part of creating the world’s best play experiences!
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Nearest Major Market: Providence
Nearest Secondary Market: Rhode Island
Job Segment: Engineer, Graphic Design, Animation, Engineering, Creative
Date: Sep 24, 2019
Requisition ID: 17061
MnemonicSyntax
Pretty sure they'd have to sign some sort of employment NDA.
signals3
As a G1 fan, who grew up with G1 before there even was a "G1"…let me say this. Come up with SOMETHING NEW.
Millions of years of TF history, and here comes another Sideswipe toy.
Venixion
How cool. If any of you are applying, my fingers are crossed.
CodeXCDM
I can think of several folks that 3d print stuff over on Radicons that need to apply.
Yohan PLMIXMB
Sounds cool, but i think that\'s too serious thing for minors
So not for me yet.
Xaxis
Thanks! I knew something like that was out there somewhere. And I completely spaced mentioning Hasbro's involvement in the MPMs, so thanks for filling in that gap.
Jtprime17
I'm to lazy to find the link , but if you look at the Vintage g1 Optimus thread or the Studio series reveals thread from fan expo Canada. I posted a link somewhere to a live QNA with Warden. In the QNA I believe one the questions asked was if Hasbro had any influence or part in developing the MP line. The answer was Basically, no Hasbro has no part in helping develop the "main MP line". Another thing he said is basically Hasbro wouldn't know what MP's Takara is making/working on until the brand team took one of their many trips to Japan and Takara would show them. Warden's response would be "oh cool you guys are making that!"
He finished the question by saying that Hasbro plans on to continue importing Takara's "main" MP line via Hasbro pulse and other fan channels for the NA market's. He also said MPM's are another story Hasbro has a direct part with Takara with helping develop and making them.
jackisking
Being that everything MP related is in Japanese ,safe bet that it's Takara's baby.
Xaxis
I’m pretty sure it was mentioned in an interview or two with Hasbro and/or Takara-Tomy team members. It’s just been so long that I’d have to do more searching than I’d care to at the moment to find a link.
Members of the MP design team have made appearances at conventions and toy shows, mostly in Japan but I think they’ve been at some US events too.
fschuler
C’mon guys…we need a mole on the inside…
Capirus
I know it's gotta be confirmed somewhere as yeah, it does make sense. When I was at Hascon, I could find people who designed Marvel Legends figures (they were cool guys and told me a lot of information I don't think I would have known otherwise) but I couldn't find anyone involved in designing TF toys. I mean, they had their brand team and I think there was an artist but no actual toy designers.
Xaxis
I don’t remember where/when that info was originally officially confirmed. We’ve known for years that aside from the original 20th Anniversary Optimus Prime (a.k.a. MP-1), the Masterpiece line is primarily designed by Takara-Tomy for the Japanese market. Hasbro’s involvement doesn’t go beyond distribution, except in the cases where their domestic releases required remolded parts due to safety regulations.
If I’m mistaken on any of this and someone has any corrections or additional info, please chime in.
Capirus
I've heard that multiple times and earlier I was just repeating what was said, but where did we learn of this? I mean it makes sense but I just wanted to know where the info came from.
Xaxis
That would be Takara-Tomy, not Hasbro.
Memph99Q4Ev
Here you go MP design haters, the chance to make a change!
Capirus
I say apply if you haven't already. You got nothing to lose!
TheGriefer
Welp. this is perfect for me! I have all the qualifications and my best drafting program happens to be Solidworks. I'd have to move though but it would be worth it.
Kaynowa
Awesome
Capirus
It sure can. Even I learned it and my drawing skills leave much to be desired.
Kaynowa
Fair enough. Though Adobe could be self taught, I would think