Transformers Siege is here – and with it an all-new Megatron for our collections. Siege Megatron is a part of Voyager Wave 1 with Optimus Prime, and is designed to homage the look of Megatron as he appeared in the original Generation 1 cartoon. We’ll be taking a detailed look at Megatron along with sharing our first impressions of the Siege line as a whole based on this first release, but for those who want us to cut to the chase, the short version is he’s good. Real good. Not perfect, but what is?
For those who like some visuals with their reviews, we have over 150 photos of this new Megatron now online in our gallery:
Read on for the detailed thoughts.
First off, a disclaimer. I’ve only picked up the Megatron for now, already having hit “peak Optimus” in my collection with no shortage of worthy Voyager and Leader class iterations of the Autobot leader on my shelves, so I really did not feel the need for another one, particularly as I was not a fan of the design of the truck mode or the robot mode backpack. I still have to acknowledge that yes, Siege Optimus Prime looks like a fantastic figure with a great range of articulation.
The Siege Voyager packaging felt much smaller than past Voyager class boxes, which I welcome as a part of Hasbro acting responsibly toward the environment and cutting down waste. The shape of the box, with its diagonal cut, means the side panel artwork is visible alongside the figure when viewed on a shelf. It’s a fairly dynamic look which nicely showcases the figure and suggests a “premium” feel for the line.
Megatron is nicely secured in his plastic tray – even with the rubber bands removed the figure holds in his plastic tray fairly well, if you’re the kind of collector who likes to put your toys back in the boxes after having them out to pose them for a bit.
Notably, this go round the packaging has completely got rid of bios – there’s not even a one-line bio like “Megatron is the evil leader of the Decepticons”, which is disappointing. There’s also no collector card like the previous Combiner Wars, Titans Return and Power of the Primes lines, so no tech specs – although the instructions detail Megatron’s weapons of war, his D50-R35 Fusion Cannon and HPR Telescopic Laserstrike Launcher. There’s three stats given for each on the instructions – so this is probably as close as we’re getting to tech specs or a bio in this line. Also, no, I’ve no idea on why the weapons have such overblown names.
Megatron comes packaged in robot mode, like the majority of Transformers in recent times. He’s a stocky robot, with powerful looking legs and broad shoulders, as well as solid action-figure fists. Poseability is top notch, with shoulders capable of moving forward and outwards, elbows, elbow swivels, waist, hips, thigh swivels, knees, ankle tilts, and 360 neck rotation. The ankle tilts are greatly appreciated, as they allow Megatron to stand with his feet flat on the ground in a variety of poses, which helps the balance. The head is an odd one – while there is no natural ability to look up or down, what we have instead is a panel which can be used to tilt the head forward or backwards – but it looks silly as a way to look up, since it’s a whole panel flipping back. However, to look forward lets you recreate one particular iconic Megatron pose:
The purpose of this panel is probably for the transformation, but it never felt necessary. Still, it is absolutely worth it for “such heroic nonsense”.
The deco is decent, although the weathering will be divisive, and I cannot help feeling that the budget could have been used on a different paint application. It does succeed at making Megatron look like a battleworn warrior – although he doesn’t fit with other Generations figures quite as well due to the different look this gives him. The other paint apps – what few there are – get the job done extremely well and bring Megatron to life. The grey plastic is worth mentioning, as it is a much better shade than the Titans Return version.
Megatron’s transformation is nothing particularly surprising, although there are some cool tricks involving the hips and legs. I’ve got to give some appreciation to Hasbro for the way the parts nearly collapse on Megatron’s back without giving him a huge backpack.
The tank mode is inoffensive. It’s a Cybertronian tank mode, but it could also pass for a bleeding edge Earth vehicle. The front end does not lock in, but holds in fairly well – and don’t look at the underside if you don’t want to see most of the robot mode. The tank mode has a fully rotating turret, which is excellent, doubly so given it is formed from Megatron’s arms and does not compromise the robot mode at all.
Overall, it’s a decent little tank mode, which fits Megatron’s personality well.
Megatron has his two aforementioned weapons. The fusion cannon has never looked better, and fits on the arm nicely. It has the proper proportions and look, which is something that none of the previous Generations Megatrons have pulled off. As an added bonus, you can leave the cannon attached when transforming Megatron into tank mode – so you never need to take the cannon off.
The sword is a cool extra. It forms the front of the tank cannon in vehicle mode, while in robot mode it gives Megatron a wicked (and big) sword, which can transform into a second rifle – although the sword blades are not intended to be detachable, which limits the ways the rifle can be used in poses. I cannot see why Hasbro opted to go with this approach – the blades could easily have been put on 5mm pegs, which would have used fewer parts and also would have given a few more posing options (not to mention the 5mm blades would themselves present a few different options).
Megatron’s two weapons can be combined into a single large weapon, which looks a lot like a spear even if the instructions call it a NFM Particle Beam Mega-Launcher. While this is a cool idea, it doesn’t work too well in practice. It’s too big to properly fit in Megatron’s hands and looks generally cumbersome. My personal preference is to fold the sword blades down to form a bipod for a sniper rifle configuration, which seems far more like something Megatron would use.
The linewide gimmick of the Siege line is the C.O.M.B.A.T. system, which essentially means hardpoints for the effects parts included with the Battle Masters and a lot of 5mm sockets – Megatron has no fewer than 14, including his fists. This gives plenty of options for attaching Megatron’s weapons out of the box, and it only gets better once you have a Weaponizer Deluxe. Overall, it’s a fun gimmick to mess around with – and best of all, it is unintrusive so it does not mar the overall figure.
Megatron is a great introduction to the Siege line. He’s a solid figure, with great poseability and a good likeness to the original Megatron. The tank mode is fun, as are the weapons. The C.O.M.B.A.T. system is inoffensive, and fun to mess about with. The sword / rifle is limited by the blades not being detachable, and the weathering is a questionable choice which won’t be to everyone’s tastes.
However, taking Megatron as an addition to the Generations line, he’s the absolute best Generations / Classics Megatron released since the line began in 2006, and fills that space in the collection nicely. He’s a solid figure in his own right – and filling that space makes him even more appealing as a release. Recommended.