Kabam have delivered their September update to Transformers: Forged to Fight players, and we have a very nice addition to the ranks: G1 Cyclonus.
Cyclonus is already available to be added to your ranks of playable characters. Cyclonus is coming in a design based on his Combiner Wars incarnation, which was a retool of Combiner Wars Silverbolt.
The full Bot Intel Report can be found here at the official Forged To Fight website. You can also read on for the full profile and stats after the jump and then join to the discussion at the 2005 Boards!
BOT INTEL REPORT – CYCLONUS
Faction: Decepticon
Class: Tactician
Resurrected by the same dark energies as his master Galvatron, Cyclonus leads a mighty armada provided by Unicron himself. Loyal, patient, and skilled, Cyclonus is ultimately the counterbalance to Galvatron’s chaotic rule.
STATS AND ABILITIES:
2-Star:
- Health: 1907
- Attack: 149
- Max Rating: 544
3-Star:
- Health: 4682
- Attack: 315
- Max Rating: 1294
4-Star:
- Health: 12169
- Attack: 818
- Max Rating: 3520
BASIC ABILITIES: DARK ENERGY, DARK FIELD, DISCIPLINE
Gain a Bar of Power
- Each bar of power grant’s Cyclonus a Dark Energy Charge, increasing Attack Rating by 22~30% for 6 seconds.
Dark Field
- When Cyclonus gains Dark Energy or completes a full Melee Combo with Dark Energy active, his Dark Field pulses.
- The Dark Field inflicts Dark Burn, dealing 20% of Attack as instant Energy Damage and has a 60~76% chance to Nullify an enemy buff. If the opponent is Unstoppable this chance increases to 100%.
- If an opponent with an Unstoppable buff Dashes toward Cyclonus, he instantly gains Dark Energy, Nullifies the Unstoppable buff, and inflicts Stun for 1.5 seconds.
Discipline
- After being struck 5 times by Melee Attacks, Cyclonus gains a 18~28% Physical Resistance Buff for 7~9 seconds.
- After landing 6 Ranged Attacks, Cyclonus gains a Ranged Bonus, increasing damage from Ranged Attacks by 15~25% and Projectile Speed for 5~7 seconds.
- After landing 10 Melee Attacks, Cyclonus gains a Melee Bonus, increasing damage from Melee Attacks by 15~25% for 5~7 seconds.
SIGNATURE ABILITY – DARK SERVITUDE
Pledging loyalty to Unicron has imbued Cyclonus with unimaginable power.
- Dark Burns inflicted by the Dark Field deal 20~120% more damage.
SPECIAL ATTACKS:
Special 1 – Cosmic Edge
A blade, honed and deadly as its wielder.
- 100% Armor Piercing.
Special 2 – Galaxy Gun
A blast of cosmic proportions.
- 100% chance the last hit of this attack is Unblockable.
Special 3 – Interstellar Ride
Cyclonus takes a precisely calculated trip through the center of his opponent.
- Cyclonus Gains Dark Energy and begins to automatically pulse the Dark Field for 10 seconds.
SYNERGY BONUSES:
Mutual – Allies – Kickback, Tantrum
- +2~8% Armor
Mutual – Enemies – Ultra Magnus, Arcee, Blaster
- +2~8% Attack
Outgoing – Hand of Chaos – Galvatron
- All Decepticon Special Attacks gain +2~15% Special Attack Damage and +2~15% Critical Damage.
STRONG MATCH-UPS:
Motormaster
- Motormaster’s Unstoppable will become a disadvantage when fighting against Cyclonus and his Dark Field.
Optimus Prime (MV1)
- Cyclonus’ sword will pierce even the toughest armor, stopping the Autobot leader from making his epic last stand.
WEAK MATCH-UPS:
Galvatron
- The master of chaos, Galvatron, will be able to deal most of his damage at range, avoiding the Dark Field. It is also important to note that Galvatron’s Unstoppable cannot be Nullified.
Shockwave
- Shockwave can ensure that Cyclonus never reaches a bar of power to gain his Dark Energy.
RECOMMENDED MODULES FOR CYCLONUS:
Robot Resources
- Robot Resources will push Cyclonus to gain Dark Energy faster.
Harm Accelerator
- Not taking damage from Cyclonus will be a rare occurrence, add another constant tick of damage and watch the opponent wilt.
Tresob
Well, I finally got my first 5 star boy…but it’s a bit annoying because the overall game difficulty jumps up in various aspects of the game…so things that I was doing easily, like away missions, are now nearly impossible.
In terms of game design, it makes advancing in the game feel more like a punishment than a reward.
jamarmiller
yeah, your doing something wrong.
each mission has an easy street through all the acts. Just do the easy street on all missions and acts you should be getting tons of those. I dont play it that much but I got like 10 4 STAR BOTS already. dont try to do 100 percent complete on each one until you got a strong team of at least 4 star guys.
Whomps
Are you doing Alliance missions? You should be getting some for participating in those as well as some level 4 shards
Tresob
This is true, but they want 100,000 faction credits per 4 star bot…which seems hard to acquire if I am barely progressing in the story mode because it has gotten so hard to find a path that is beatable.
Whomps
You should be able to buy more 4 star bots once you unlock your first one
Tresob
I have been playing way too much of this for what it is.
And I am a bit annoyed at how steep the challenge curve is in the story mode. All of a sudden, every path has four star bots, but I only have one four star Megatron and a bunch of three star guys…so it is becoming a slog.
Tresob
I just downloaded this again on Netflix. Haven’t played this years, and I am very overwhelmed by the unnecessarily complex economy.
Nice to play with Combiner Wars figures after so long…makes me miss’em.
Peaceful Soldier
I have an alliance called "Soldiers of Peace" if anyone wants to join. We are a group of friendly people, all with the same passion for the whole franchise. Please join us.
ToaDraco
I still find it so strange that Netflix decided to buy this game. I wish it were Paramount instead since they have the movie rights and cartoon rights to Earthspark and such. Honestly removing the bayverse bots does me a favor since I'm not a fan of them but it eould have been nice to potentially see Bumblebee movie and RotB designs in the future as well as Earthspark designs but I don't see that happening with Netflix in charge. I'm also extremely warru of how much they're actually going to support this game. I wouldn't be surprised if they only add a couple more characters and then it's dead again within a year– especially with the stupid Netflix account requirement. I guess time will tell.
NaSMaX
Can anyone actually unlock a core mastery? I bought the module in the store but the game is not recognizing it.
martin entero shoro
Ok so I just got my first 2 star bot and have progressed far into the first campaign, but I have a little issue. Whenever I want to choose a nickname so I can join a team and fight arenas, it displays a message saying I no longer have Internet access, when I actually have. Does anyone else have this problem and if so, is there a solution?
Sleeplash
So, after getting the first 2 star bot during the first campaing, I realized I now had access to a 2 star bot shop (Or it could be because i leveled up my account, idk), so i'm guessing (hoping, actually) that you will get access to a 3 star shop after making more progress on the story?
AirComm72
Been playing Earth Wars since FTF ended but am enjoying this Netflix revival – it sure runs a helluva lot smoother now than when Kabam left it to die. It's weird starting over with 1 star bots though. I want my 5 Star Megatronus back lol
Gears
Its fun getting back into this game and Deadend is awesome
Jetfire83
Agreed. I don't really know if the more stylized series (Animated, EarthSpark, Prime, Cyberverse, etc.) would work in this style. I think the various anime series (Headmasters, RID2001, Unicron Trilogy, etc.) and the Cybertron game trilogy would be the best fits.
CodeXCDM
They forgot a Bayverse bot on a screenshot. Oops.
Kidding aside, wonder why Bayverse was removed. Issues with Paramount, I guess?
If they plan on continuing this, they should consider other universes like Legacy is doing.
Q Prime
Been playing for a few day, and thoughts:
Characters: Despite the addition of Chromia and Dead End, the removal of the Bayverse bots really makes the combat encounters repetitive due to a lower variety of bots. Would’ve been nice if they also added a few more bots to balance it out, but hopefully we get more in the future. Also, this would’ve been a great opportunity for them to refresh the character models to be based on the modern generations ones, seeing as almost every character in the game has been redone in a singular aesthetic since rather than the hodgepodge of design influences currently seen.
Game design: It would be nice if it was easier to unlock bots, as after the first six levels you seemingly can only buy bots (and you don’t get much of the bot-buying currency) or get one by 100%ing a chapter, which leads on to my next complaint. Exploring alternate routes post-chapter 1 is near-impossible for a long time after first beating it, as they feature 3* bots of a rating at least three times as much as the lowest route, and after having almost completed the first campaign I still don’t have access to those which means I can only do the basic route for the time being. Blocking is also sometimes a bit slow to respond.
Overall a fairly fun (if mindless) game with a few flaws but nothing game breaking.
Also, I have an issue in that the game is preventing me from playing the Fog of War thing, with a red lock being in the corner yet no error message as to why that is. Can anyone help?
Arvegtor
So, a question for those who can actually play this game: does the fog of war have any story, and if it does, what is it?
Lothar Hex
Cheers boss.
Strafe28066
It's for the mastery stuff but that doesn't become available until level 18, had the same glitch on my end, once you hit 18, hit that tab, then go to mastery and spend your first point and it should go away