Transformers: Devastation has met with overwhelming positive feedback from both fans and critics. One of the reasons for that is the developer itself; Platinum Games, a name closely associated with good quality in the video game industry.
Gamespot interviews Kenji Saito, the director of the video game to learn more on how Transformers: Devastation came to be.
“I got a request from [executive producer Atsushi] Inaba-san, a big proposal for Transformers,” he says, recalling how he became lead on the project. “I thought it sounded cool. I wrote up a pitch and we gave it to Activision and they were like, ‘Yeah, we like it!’ Pretty simple, I guess! It was kind of the same with Rising. Inaba-san will request things pretty suddenly and you’ll be like, ‘What? Okay. All right!'”
“From the start, I had my doubts [about Transformers] because when I looked at past games I thought, this is a series that has an established look and feel at this point,” Saito says. “I was trying to do a different style that I hadn’t seen before. I didn’t know if that will work exactly, but I still had what I wanted to do, so I had to try… It was like taking Transformers and taking my own desire for the game and trying to see how they could fit together.”
You can read the entire article at Gamespot.
ex dtw2003
Haha, ok. That game and the Souls series is the best thing to happen in gaming in a LONG time. And I hate "hard" games.
Bloodborne was worth every penny I spent at release and I almost never pay Day 1 prices.
Not all of us want to play CoD over and over just with skins.
Zeke1
I'm having a lot of fun playing this game so I disagree with most of your assessment but you're right about the art gallery being a disappointment. Comprising it mostly of Dreamwave's marshmallow Transformers was a stupid decision. It's a terrible style even in it's own time, drawn by a generally terrible person. Add to that the fact that every one of those pictures has been available online for years so it's nothing special
flux convoy
Does changing the difficulty add new environments? New characters? Change fight strategy? No to all of them. It's repetitive in every sense. Boring for me. A rip off at full price and even half price in my opinion. Does it look and sound like G1 at a glance? Yes, if you squint. Is there something to work with? Again, yes. However, there's no excuse for what this game is, this far into the history of gaming. It's a massive cop out and indeed lazy to reuse so much. Cheap though, I don't think so. The production values are there in small measure. The game is sorely lacking in variety. Another thing to note, many of the unlockables are DW art. Art from a company who hasn't held the license in over a decade. I don't get that. Is it public domain or something? Would that make it cheaper to use? I don't know. I would never suggest this as a game to buy to any fan. Rent it. Make your own assessment. As a big G1 fan, it stinks to have to say that about this game.
Zeke1
None of what you just said in anyway proves your claim that most people said it was a cheap button mashing filler.
YoungPrime
That game was frustrating as h3ll. If you do get a PS4 buy a used copy.
YoungPrime
You're reaching and you know it….People speak with their wallets in regards to games. But if the Activision is content with that 220K sold WW for this game vs the 1.5M units sold by WFC and if most people wouldn't have preferred a WFC/FOC sequel instead of this, then yeah pass the word that YP is spreading hyperbole!
jamarmiller
Bloodborne ? I have no idea what the heck that is LOL let alone any interest in buying it .
ex dtw2003
No, but Bloodborne easily justifies buying a PS4 so this game is just cake.
SuperMegaAutobot
Nothing "cheap" about this game. Clearly an opinion by someone who never got off Warrior mode to see how the game play changes. Good luck mashing buttons on Magnus level.
jamarmiller
did you see my post above ? if not Ill write it again, the last system I bought was a PS2.
And its not on the PS2
So If I am going to buy a new gaming system its going to be PS4
Zeke1
Why a PS4? It's available on 4 different systems
jamarmiller
hope it does too, right now its hard to justify buying a PS4 for one game
Zeke1
Gawd I hope this game sells well enough to get a sequel. You can see where they had to cut corners for costs reasons. Sequels always get bigger budgets
ex dtw2003
Can Devestation be a lazy button masher? Yeah, and that's actually what some who enjoy those want. Not everyone wants a technical combo-fighter.
The beauty of Platinum games is that they give you this easy level AND deliver depth for those who do want that deep combo based game.
Finally, don't forget this was a budget title so it's expected to be shorter and a little less fleshed out. All that in mind and I'm really happy with this game.
Zeke1
Technically yes. Perhaps it would be more accurate to say you're being hyperbolic.
Unless you can site a large number of the population of Earth (ie: "most people") as saying "A cheap button mashing filler"
MnemonicSyntax
Sometimes button mashers are just great relief.
I haven't played Devastation myself yet, but I've played Rising. Loved it. I've also played Remember Me. Both games are essentially, button mashers. But, the game rewards players who take the time to learn combos, or focus on the QTE.
Both games are just plain fun when you're in the mood for something like that. Being a "filler" doesn't really apply when it is its own thing.
Sa173533
Well, have you ever played a game made by Platinum Games before? Like Metal Gear Rising: Revengence? Or fighting games like the Street Fighter series? Fighting games basically dumb down to you mashing buttons in order to perform combos and special moves.
I respect your opinion as a whole, but it could fall flat on its metaphorical face if you ever played Metal Gear Rising and/or fighting games as a whole and enjoyed them, despite you not liking button mashers.
YoungPrime
Was I lying…?
jamarmiller
Im not a gamer, the last console I bought was PS2 and last game I bought was TRANSFORMERS Call of the future which is by far my favorite transformer game so far. That had tons of playable characters , both Autobot and Decepticons. Is 2-3 playable characters the norm today for games ? That sucks if it is.
Still going to buy this game and someday a console that it works on LOL.
Zeke1
I don't have a problem with the limited number of playable characters – they gave us one of each standard type: a heavy, a light attack, etc. My complaint was the massive reuse of the same Deceptions over and over again. If I have to fight the Insecticons one more time I'm going to throw up.