If you are like me and somehow have a subscription to Game Informer, you might have received the newest issue in the mail! While the cover may be for Epic Games’ Fortnite, taking a peak inside to say… Page 71 in the previews section will show you the newest preview of the latest Transformers video game.
To begin, we are given some of the first vague details about WayForward’s Nintendo 3DS version of Transformers: Rise of the Dark Spark. The game, as previously announced, is a grid-based tactical RPG (Think Advance Wars, or even Super Robot Wars) featuring over 50 Transformers characters. Game producer Andy Owen has stated that “Players will plot their next move on detailed strategic maps, and then engage in epic one-on-one 3D Battle sequences.” A screenshot of the 3DS version has also been shown, and attached to this story.
The console and PC version of Rise of the Dark Spark has some new details as well. First, the two worlds (Movieverse and WFCverse) are connected by an ancient relic known as The Dark Spark. This relic acts as a portal between the two universes and is capable “Bending the fabric of the universe to (the wielder’s) will.” It has now been confirmed that the Movieverse portion of the game will take place during and after Age of Extinction, whereas the WFC/FOC portion will take place BEFORE the launch of the Ark in Fall of Cybertron. The gameplay is very similar to Fall of Cybertron, in that the story is focused on a single character and will bounce back and forth between over 40 playable characters.
Not everything is familiar, however! Edge of Reality is trying their best to help innovate and improve upon High Moon Studio’s last three games. One of these new features is a Unified Leveling System where experience and unlocks are universal between Campaign and the returning Escalation mode and will feature new items, characters, weapons and upgrades. Secondly, “Power Foes” have been added to Escalation, where if your team lasts long enough, boss characters will appear (Such as Fall of Cybertron Megatron.)
Lastly, one other feature has been added called Hacks. Anyone who is familiar with the Halo series of games should feel right at home with this new feature, as these Hacks modify the gameplay by adding in additional variables to Escalation such as higher enemy health, or every robot becoming a massive explosion upon death. Sadly, there seems to be no analogue to the Grunt Birthday Party skull from Halo 3. Sorry Mechafire.
At this time there are no details on if the standard competitive Multiplayer (Team Deathmatch, Capture the Flag, etc) modes will be returning in the upcoming game.