It seems that today is a day Transformers: Prime, shine above the rest.
IGN is sharing with us, our first proper look at Transformers: Prime.
Don’t forget to have a healthy discussion at our newly added Transformers: Prime Discussion Board.
Transformers: Prime premiering November 26, 4PM ET/1PM PT on Hasbro–Discovery Hub kids’ cable channel.
Stick With TFW2005, As We Bring You The Best Transformers: Prime News… First And Always!
Full video after the jump!Looking for Transformers Prime images? Check our TF Prime Character Pages, some Prime Screen Shots, or you can check our Transformers Prime pics at Google Images.[/SIZE][/B] No introduction is necessary… here it is, Enjoy! For this is THE 1st Transformers: Prime Trailer!
shroobmaster
IDK if that counts considering it was a TRANSFORMATION AS SCENE "Scene", i think we're talking about normal transforming.
Paxtin
If we've just talking about the on screen transformations, then I would say that they go by a little too quickly to see how they work. But then at the same time TFA did a lot of that too.
That doesn't really mean that the base transformation designs themselves are bad, we just haven't got a chance to really get a good look at them yet.
Rogzilla
What about the preview footage from Comic Con? The one where Bumblebee comes off the bridge and transforms? I thought that was pretty good.
Sprocket
I said the transformation animations are lazy, not the animatORS. There's time and budget constraints to think of, but what we've seen still looks pretty half-assed in the transformation department. I'm willing to eat crow if that only applies to what we've seen so far and isn't indicative of the entire show, but it'd be nice if we'd seen one decent transformation animation in any of the previews.
Paxtin
So you've deducted from a few very quick preview shots that the character design for the whole show are completely faulty, and the designers where all just sitting around with their thumbs up their ass?
I really can't help but think that you are just trying to find anything bad you possibly can to say about TFP because you have this personal venom towards Sony studios for whatever reason. Which you've made no secret of.
And if you don't like any of it, that's perfectly fine. But most of the points you seem to be trying to make really are just coming off as nothing more then BS infused slander. I'm sorry if that's harsh, but in all honestly, that's all you're coming across as.
I'm not willing to believe that they just forgot to put any thought into the transformations for Tranformers. With as far as Hasbro has come with this franchise, that seems like a pretty hard mistake to make.
shroobmaster
Not to mention that they already confirmed each season will have to be 26 episodes due to CGI costs.
Which means a good 78 episodes!
Opticron Primal
3 seasons? Good because that's a damn good timespan for a kid's show now-a-days. G1 was 3 seasons, Beast Wars was 3 seasons, Animated was 3 seasons and as a whole, the Unicron Trilogy here is basically 3 seasons.
That's some great positive thinking there.
shroobmaster
STAY classy? Never had any! HAW!
However you do have a point, ROTF Lockdown'svehicle part placement IS rather bizarre, but that's mostly part of his design and his problem than anything, more streamlined stuff like ROTF Sideways, the new Sideswipe, Skids etc. are examples that show how the paned look can be done in toy form juuust fine.
PLus, how do you even know that TF Prime toys will try the ROTF panel stuff? As far as you know it'll go more for a WFC way where they do 'em with a mix of cheating or even TF1 style where they flat out just make 'em blockier in robot mode to made the job easier.
Trailbreaker77
This show is going to be as bad as Beast Wars, I give it about as long as Animated before Hasbro is looking for different style to try.
Sprocket
Distinct would be great if they bothered telegraphing at all where any of the alt mode goes in robot mode. The transformation animations here are simply nonsensical, probably due to time constraints. I'm sure they'll pull off toys, but it'd be nice if we could tell how the toys are supposed to transform. I can't, because of the transformation animations. They're just lazy.
As for Animated, Lockdown was the exception, not the rule. And Optimus was fairly accurate when he wasn't lugging that 'trailer' around. But even when there was cheating, at least it gave the impression that stuff was moving around in a sensible manner.
It's sad that his *rubber* ball joints and bizarre shoulder pad placement makes his arms difficult to transform? Stay classy, dude.
Paxtin
I loved TFA, but there was a lot of 2D cartoon tomfoolery going on with most of those transformations. Optimus's show model and his toys do not match up at all. Lockdown's another one who's on screen transformations did a lot of cheating. In the show, his feet seem to transform from the front of his car-mode, while the toy actually fakes it with the back of his car-mode.
TFP does take the more "movie" route in that there is much more of a distinct level of change between robot and alt-mode. But then there's not really anything wrong with that. Makes it feel like an actual transformation took place. And if the movie toys can pull it off, then I'm sure TFP will.
Kinda like you said: "Different strokes for different folks."
bellpeppers
Your Lockdown too?
shroobmaster
I'm not talking about transformation and even if I was, I never said anything about you, was only stating my personal preferences.
btw, pretty sad that you cant transform rotf lockdown, he's easy as hell for me
Toxicon
Not to pick on you, but Bee was kind of a shitty example to use, considering his toy is the cheatiest, what with his fake roofchest and whatnot. With Prime's robots, I can kiiiiiinda see where you're coming from, but when I look at them, I see car parts, and then they just kinda fit together into vehicles in my mind.
Except Arcee. I love her design, but how the fuuuuuuuuuuuuck does that work.
Sprocket
I don't remember seeing too much 'morphing' 'squashing' or 'stretching' in Animated aside from a select number of episodes. Bumblebee transforms like his toy and even features the toy's kibble on his back, for flip's sake. Plus unlike Prime's robots, you can actually tell where most of the vehicle goes. Big distinction there.
Paxtin
Well I did say at worst. Though you're right, WFC was kind of independently developed from Hasbro. TFP isn't, so I guess we got nothing to worry about.
Hey, they managed to make the morphy squash and stretch transformations of TFA work. I have confidence that they know what they're doing.
Sprocket
Oh yes, I can't wait for Deluxes like Lockdown where you have to *remove the arm* just to transform him. Yes, I love having to shift three or four panels around on top of transforming a leg or arm, being extra careful that said panels don't fall off at the ball joint that holds them. That's *tons* of fun.
Different strokes for different folks, shroob.
shroobmaster
I prefer when Hasbro has to struggle to make a design work in toy form though. When the cgi models are toy copy pastes like Energon/Cybertron its jsut boring! But when you DON'T KNOW if they toy will be accurate or not, it makes seeing how they ended up all the more exciting.
Plus, if they did it with movie toys, they can do it again!
Sprocket
There's simply no excuse for that: WFC was developed completely independently of Hasbro, but Prime is developed entirely in-house by a studio created BY Hasbro.
But you're probably right. What transformations we've seen are either nonsensical or blatantly hidden from direct view.
Paxtin
Wow, haven't seen someone pull out that old critique since the 2007. (Not to mention that it never really made much sense to me, since- regardless of esthetic-aren't most transformers robots that look like they are made out of car/vehicle parts?)
But in any case, if they made the movie designs work in toy form, they can make these work.
Though that said, I wouldn't be surprised if the toys are not 100% accurate. I'm kind of thinking that at worst the TFP figures may end up being as accurate to the show models as WFC Prime's figure is to the game model. But to me that's not too bad of a thing.